LOADING 3D...
Systems Online

WE BUILD
WORLDS

Engineering Worlds. Defining Experiences.

[ SYSTEM_ID: SIMPLIFIED.MEDIA // STATUS: OPERATIONAL ]

Scroll
Game DevelopmentWebGL & Three.jsRoblox ExperiencesBrand Identity3D VisualizationMotion DesignInteractive StorytellingContent Strategy
Game DevelopmentWebGL & Three.jsRoblox ExperiencesBrand Identity3D VisualizationMotion DesignInteractive StorytellingContent Strategy
Selected Work

Projects

Auntie Atom/Nexus/The Adellion Forge/Pulse-Link/Endsights/Adellion/
Auntie Atom/Nexus/The Adellion Forge/Pulse-Link/Endsights/Adellion/
Auntie Atom: The Final Harvest
Featured Project

AUNTIE ATOM

The Final Harvest

A Roblox horror experience built on the Adellion Forge pipeline — high-fidelity VAT animations, PBR surfaces tuned for Future is Bright lighting, and Parallel Luau combat systems running at 60 Hz with 100+ concurrent players.

Platform: Roblox|Genre: Horror|Status: In Development
Visit Project
From Blueprint to Build

Pie Station

Drag the slider to see how we take a raw Blender viewport and transform it into an optimized, web-ready 3D asset. Every model goes through our high-to-low poly pipeline with PBR textures and Draco compression.

Pie Station — Blender Viewport
X: 0.000
Y: 1.420
Z: 0.000
Blender 5.0 Viewport
Source
Render
// MESH_ID: ATOMIC_STAR
// MAT: PBR_BRASS
// SHADER: ALPHA_REFRACTION
// VERT_COUNT: 4,218
Source5.5 MBBlender
Optimized667 KBGLB + Draco
Vertices4,218Low-poly
TexturesPBRWebP 512px
The Lab

Game Assets

Characters, machines, and environments of the Auntie Atom universe. Every model built in Blender, optimized for the web.

3D MODEL
01
Enemy

Inspector

Facility patrol unit. Do not make eye contact.

3D
3D MODEL
02
Enemy

Sanitizer

Industrial cleaning unit. Malfunctioning since 1957.

3D
3D MODEL
03
Environment

Incinerator

Where failed experiments go. Temperature: classified.

3D
3D MODEL
04
Environment

Pie Station

Production line for Auntie's famous pies. Don't ask about the filling.

3D
3D MODEL
05
Environment

Ribbon Tubes

Conveyor system threading through the facility's depths.

3D
3D MODEL
06
Prop

Atomic Pie

The signature treat of the facility. Golden crust, mysterious filling.

3D
Under the Hood

Development Architecture

A 1950s atomic-horror survival experience built on data-oriented design and modular game loops. Target: stable 60 FPS on mid-range mobile.

01

Core Gameplay Loop

Exploration → Hazard Detection → Resource Management → Upgrade → Repeat. A server-authoritative model prevents exploits while session-locked DataStores ensure player data integrity.

LuauServer-AuthDataStore
02

Nexus AI Integration

Game Client → AWS Gateway → Nexus AI (Lambda) → Response. Dynamic world-building dialogue and classified document decryption powered by the Nexus backend.

AWS LambdaAIReal-time
03

Asset Pipeline

High-to-low poly workflow optimized for Roblox mesh limits. PBR textures capture the gritty mid-century aesthetic. GLB files shared between game engine and simplified.media via the monorepo.

BlenderPBRDraco
04

ECS Architecture

Entity Component System attaching RadiationSource, Lootable, and Hazard components to parts — decoupling logic from visuals for rapid content expansion.

ModuleScriptECS-LiteComponents
Live Status Report
Progress

Procedural radiation-fog system and Auntie NPC behavior tree complete.

Plans

Leaderboard API integration, Bunker Alpha level design.

Problems

Real-time shadow optimization for mobile — remediating via baked static lighting.

Stack:Roblox (Luau)AWS LambdaNext.js 15React Three FiberPayload CMSCloudflare
Philosophy

Everyprojectstartswithaquestion:whatworlddoesthisneedtoexistin?Weapproacheverybriefgame,website,brandasworld-building.Theresultisworkthatdoesn'tjustfunction.Itresonates.

4Active Projects
3Live Platforms
7+3D Assets Built
Worlds Imagined
What We Do

Services

We don't just make things — we build complete worlds. From concept to launch, every detail serves the vision.

Est. 2024
01

Game Development

Roblox, Unreal, and custom engine experiences that push boundaries and keep players coming back.

02

Web Experiences

Interactive, 3D, and immersive websites that blur the line between art and engineering.

03

Brand Design

Identity systems, motion design, and digital presence that command attention and build recognition.

04

Content Production

Video, social, and editorial content that tells stories and drives engagement across platforms.

About

We don't just make games.
We build universes.

We build high-fidelity Roblox experiences, AI-powered gaming intelligence platforms, cross-platform identity systems, and the editorial network that ties it all together. Every project runs on shared infrastructure — the Forge pipeline, Pulse-Link identity, and Nexus analytics.

4Projects
3Sites
7+Assets
Digital frontier background
Auntie Atom atmospheric horror
Active Development